As much as we didn’t expect to be doing GPU-enabled highpoly Mudbox-style sculpting in Cinema, there’s a bunch of things left unaddressed that we expected to see updated. – Audio Waveforms superimposed over the Curve Editor for accelerating lip-sync animations.– a new Camera Motion system that seems to crib a lot off of the stuff in CS_Tools.– A renewed focus on pipeline issues, including new After Effects & Nuke export options, Point Position Passes, multi-layer EXRs, and Alembic export. ![]()
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